Tuesday, January 31, 2012

Alida (Character 4)

Character 2:

Alida (pronounced ah-LEE-da) means small winged one. Her true heritage and decent is unknown to all even herself, but she often takes the form of a young Indian girl (as in from India) wearing a long faded brown cloak, scarf, and gloves in order to prevent people from seeing her. Most of the time the only part of her visible is her eyes. She does this because since she cannot control her morphing ability, her body will change naturally based on her environment. Like a chameleon her form will change depending who she is around. If she is near a lot of Caucasians she will morph into a Caucasian girl. Same goes for every other human race (its pretty much a defense technique).

History: When Alida was born she was sent home with the wrong family. Despite this, she had a pretty enjoyable childhood until around fourteen when her false parents died in a car crash and she was sent to an orphanage. Soon after that though her real mother and father tracked her down after many years looking for their missing daughter and found her at the orphanage (blood tests). They took her home and for the next four years she lived with them and their adopted daughter, Linda, who is the girl that got switched with her when they were babies. These two girls became close friends and promised to be there for each other no matter what. On both their 18th birthdays they went out together to celebrate, when while taking a short cut through an abbey a masked person grabbed Linda and ran off with her leaving Alida knocked out. In Alida’s hand they stuffed a note that read: “Meet us in New York. Call the cops, she dies”. Alida goes to New York and winds up getting captured, and tested on like a lab rat. After going through several painful tests Alida awakens a hidden drive built deep within her genetic make-up, the morph drive. Unfortunately due to what the scientists did to her she forgot everything accept for the name Linda. Before the scientists could examine her further she escapes without a trace. Ironically, Linda the one she set out to save in the first place was right underneath her feet in a chamber below the lab she escaped from. Eventually Alida is caught by the police when they see her running blood soaked down the street, and they take her in for questioning. The police confirm that she has a drive after witnessing her morph and so they send her to the New World, a school that specializes in repairing people's broken drives, and so on. So the story starts with her at the school, she’s now like 19, and has been there for about a few months. She is still trying to figure out who Linda is. Linda on the other hand is missing, her location remains a mystery.

Behavior: Shy and very timid. Avoids other people like the plague. Despite this, she is very observent and knows everyone at the school like the back of he hand. She has a computer that contains records of everyone in the New World (teachers and students), and she daily updates these records. No one knows about her computer yet, but some of the information that she has gathered can be very dangerous in the wrong hands. 

If you have any questions…comment please.

hate you all
love,
Hater

CHA MA REBORN

In a world where few are given supernatural powers, a new school has risen--a school to fix the "drives", as the powers are called, and return them to working condition.

Enter the five main characters:
CHARACTER ONE, played by ZOE: rambunctious, delinquent boy. FLIGHT DRIVE BROKEN.
CHARACTER TWO, played by HATER: quiet, unsure girl. MORPH DRIVE BROKEN.
CHARACTER THREE, played by FURPHY: goody-goody boy. Simply a trainee right out of high school, no known drives.
CHARACTER FOUR, played by TYLER: fun loving boy. INTELLIGENCE DRIVE BROKEN.
CHARACTER FIVE, played by LKS: loud, stubborn girl. IMMORTALITY DRIVE BROKEN.

RELATIONSHIPS TO DEVELOP:
Five hates three. Then likes. OH BTW THREE IS THE MAIN CHARACTER.
Two and Four get together soon. REALLY like each other. Then there's that dumb conflict stuff at the end with him being bad and all, yo.

CONFLICT:
Sooooo this school is actually ripping drives from kids and killing them under the guise of "relocating" them. And Four is actually the secret bad guy behind all of this. The school plans on taking the drives to form a TIME DRIVE, which they want to put on Three, since he has the EXTREMELY RARE LUCK DRIVE of which he's unaware.

FLOW:
First half should be SLOWWWWWWWWWW. No real conflict, no REAL development into the main plotline (unless Four wants to leave small tidbits around that can hint who he is and magically use them to reveal himself at the end). When I say so, the story can begin to shift into MAJOR EPIC STORY MODE. Before then, have piddily school things, develop relationships, burn some things, et cetera, et cetera.

AT MOST THIS WILL LAST TWO MONTHS. AT EFFING MOST.

Live long and prosper.

Sunday, January 22, 2012

This is what goes down.

Personally, I think we're all just a bunch of morons, but that's okay. Morons are fun.

This Chain Mail story was meant to be fun. Please keep that in mind.

But before I dive into accusations and fix-er-up solutions, I'd like to bring up one thing.

THIS WAS MEANT FOR AT MOST FIVE PEOPLE.

It's become insane. Huge.

Way too many people.

And that is one reason it's too hard to write. So our main idea of driving a story forward has to be put aside. With this many people, we have to create a WORLD.

"World?" You wonder.

Yeah, a world. Not just a story. Something where there's a main plot line, but that's not the focus. Le's just say the majority of Chain Mail is "sidequests", or whatever else you'd want to call it. Minor problems. Conflicts. And eventually pushing towards the end.

*remember, just comment on facebook. *

We can figure this out later.

Now, I'ma gonna address EVERY FRICKIN' ONE OF YOU.

Starting with me.

I think I'm too much in charge of the story. I don't like how people look to me to see if a plot change is okay. Just know that this isn't an epic.

And, 'kay, I'm sorry for LAUGHING at you guys.

Next, Tyler.

Dude. You write like an epic writer. THA'S NOT WHAT WE'RE LOOKING FOR.

Try writing as if things are happening day to day. Try to drag things out, not rush things forward. And, for pete's sake, just WRITE SHORTER ENTRIES. Like diary length. It's another world, you're character is in it, so just think of it as a seperate reality. not just a story that you want to get through (especially intros).

And try not to dig deep into mythology. Create your own. LIGHTLY.

Next, Cassandra.

You is so lazy. Get a character, or nothing!!! AND NO DROPPING OUT!!! That was RUDE. Rude kid.

Next, Jefferson.

Calm your face. Your ideas are great, but not everyone will like them. Present them, and if people don't like it, too bad. But I think your ideas are actualy fine.

No f-bombs.

Next, Laura.

YOU need to calm down, too. No one is raging at you. Jefferson is a hater--he just happened to direct all his hate at you at once and it turned explosive. IT'S OKAY. and try to understand other people's ideas, because they are patiently trying.

Next, Hater and her friend.

No comment. You're fine. No worries.

I could do Miguel, but I think he just needs to not cuss out people when he's mad. That's it.

So, when everyone calms down, please comment on facebook. I'm posting this link to our wall.

And input something. Story idea, something.

Remember, the main conflict has to be weaker than the one we had before.

Live long and prosper.

Tuesday, January 17, 2012

Le Rebooto

Currently there is a long list of comments on the FB page in which I post many of my concerns however I will repost and summarize here.

In the face of recent events, I propose a reboot, we're still very early so it isn't a big deal and it handles our situation very well. If we look at it, ours resembles many comics, which initially, were not written to be consistent but had to be so later, and as I'm sure many of you know what a comic reboot is. Essentially the entire series is undone and given a fresh start due to any variety of plot holes/complexities/cover-ups which the authors no longer wish to deal with. As such this fixes many of the problems (IMO)

1.) Lack of consistency- While it sounds very general the problem form which I find every other problem stems from is that the story is written in an "And then" fashion instead of "Therefore and But", what this means is events just happen in a sequence and we have multiple things happening but no clear reason or goal.

For example we have Saya, En and the whole Immortality conflict, but then we have this thing with the seeds too which correlate to the immortality and an alchemist and two parts. The problem is we have to use and a lot when we shouldn't have to.

Ex.) En wakes up with no memory and then bumps into Maybrie and then is taken back and meets Mara and then goes back to her house and has memory surges and then Clive stuff.

It's very hard to put therefore (otherwise reason for the next event) in our current plot, a better way would be.

Ex.) En wakes up with no memory therefore goes to find a place to recuperate and collect his thoughts therefore tries to find clues to what happened, but notices many other people wearing the same uniform as him therefore he stops a girl wearing the uniform and asks her about the school and such therefore she is confused as to why someone who has the uniform and presumably already goes to the school needs basic info and questions his character, but helps him out after his pleading.

A better way to describe it would be that while I was reading posts I felt I had missed a post or there was some gap in events (ex. King to En then to Mara meeting then to her house then back to school).

2.) Lore consistency- Simply, there is no need for both Saya and the seeds, having both plots based around immortality is redundant and they don't really work with each other very well, the former is close to suspense magic VILLAIN based plots like When Seagulls Cry where it's more about puzzles and wit.

The latter is a Magic OBJECT plot which lends itself to combat or shonen oriented plots like D.Gray Man.

In my opinion we can keep both but (and this goes back to the title) we need to make them work together and be part of a consistent lore/world.

3.) Location- Simple, we just need to pick a place, considering everything Japan would be the easiest and offers the least conflict with current workings.

So here's my reboot proposal:

In the world a few select are born with -DRIVES-, Drives function as boosted, seemingly magical abilities reflecting the person's will and inner mind. Only very recently discovered and thought to have not yet been applicable to humans (They found it in Pepe the Talking Chimpanzee), the Drive's power originates from the power of the enigmatic World Tree (I'm not spelling out that long name right now) where Pepe hails from.

The Tree is a cornerstone for the supernatural world which hides beneath the surface of the current one, and is traditionally guarded by a person who holds an Immortality based Drive. The current guardian though, Saya, has gone rouge, due to two reasons, The Seed of Life (Creation) and The Seed of Death (Apocalypse).

The two seeds are the few fruit born from the Tree, sometimes only coming once every few centuries, they forcibly activate dormant Drives and strengthen those Drives immensely when just one is consumed, hence why Saya wants both so bad. Knowing this her son, En, stole both and fled to prevent his mother from abusing such great power; on the run for years before finally being caught in a desperate struggle with his mother.

On the verge of defeat, he used the last part of his power to first cast away one seed to a place his mother could never reach, and then on his last breaths hide himself from his mother along with seed, suppressing its power along with his own in addition to his memory and age.

I think this works well because if we want more Durarara (Normal wit supernatural touches) we can limit who has Drives (aka Powers) and if we want D.Gray Man they can slowly be handed out, also we can adjust what we want it to be (combat vs. wit) using the same principle.

Characters:
En- Possess the Nidhogg Drive, it grants him immortality by feeding on the energy of others including himself, he holds the Seed of Death and has been deaged and had his memories suppressed following his previous confrontation with his mother.

Saya- Possess the Odin Drive, it grants her immortality and the ability of speech craft allowing her to control a variety of things with simply the power of her voice, seeks the seeds and their power.

Clive- Possess the Moon Drive which allows to change his appearance and age like the stages of the moon, seeks revenge on the immortals for an unknown grievance in the past, a master manipulator who drives the plot.

Thompson (Bar guy forgot name)- Holder of the extremely rare Luck Drive of which he has no control over,   one of Clive's few companions and one of the few privy to the details of his intricate plans and the ability to understand them.

Maybrie- Mara's daughter who goes to the same school as En, seeks to live up to her mother's grand reputation and looks.

Mara- Once one of En's friends before he was deaged and the school nurse, she wonders if she should reveal En's past to him or let him try a normal life.

Bale- The school deadbeat janitor, composed of wasted potential, he infrequently interacts with Mara and the other faculty while drawn into the Immortal conflict.

Xylia- Holder of the dangerous Philosopher's Drive, it plagues her with a constant vision of numbers, equations, ans strange symbols in exchange for massive knowledge, which may include the secrets of the Tree, can pull literal MacGuyvers

Yamada- Delinquent, fights shit.

characters are subject to change pretty sure i got them all.